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Devlog
Hammer Dongers BIG Castle Update
July 05, 2021
by
Crave
5
Hammer Dongers under a new Lighting We implemented dynamic lights in all the castle maps! This will help set a better mood and a sense of grandeur in this environment! A lot of the community’s gripe...
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A shadowy figure lurks... an Antagonist ?!
September 02, 2020
by
Crave
8
A shadowy figure lurks... an Antagonist ?! This update pushes a new figure in the HammerDongers lore, trying to tie our new timeout mechanic to a sick new villain. There is now a timer in each match,...
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Our biggest update yet, Castle is live!
July 04, 2020
by
bnapky
2
Brand new castle maps! This update has been a long way coming but for good reasons. We’ve included a whole new set of maps, following a different aesthetic and theme, the Castle of Dong ! Check out...
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Last desert tweak, land mine, bigger obstacles and a new map.
March 24, 2020
by
bnapky
4
For the longest time we've wanted "larger" obstacles in each map, so we decided to implement a couple in our desert-themed maps before delving deeper into the castle-themed ones. Fear not though, cast...
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Done with the Desert: New Maps and Item.
February 24, 2020
by
bnapky
7
Limp-Worm Desert Our maps are themed after areas. So far the game has 7 different desert maps which showcase the core mechanics. We feel that's enough for us to move on to different themes, so we wrap...
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Hammer Dongers on Linux, and more music!
January 13, 2020
by
bnapky
5
#Linux, #Music, #GameMusic, #music, #asd, #game, #dev
Hey guys, it's been a while! Hammer Dongers is now playable on Windows, OSX, and LINUX ! We play tested using Ubuntu, an Xbox One controller, and a Ps4 controller. As with other platforms, most main...
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New core mechanic: Items!
September 23, 2019
by
bnapky
2
A new core mechanic joins the fray: Items! Our system to spawn and use items is in place. They spawn by destroying chests or any other obstacle around the map! They come in three flavors for now: B...
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This was an entry for LD Jam 42! Hope you all liked it~
September 06, 2018
by
Crave
The theme for LD Jam 42 was "Running out of space" so we came up with this party game where you destroy the terrain to beat each other. Its pretty fast-paced and action packed! Here's an ugly screensh...
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